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To learn more about subdivision and wavelets check out these Java
applets which were written by members of the group, collaborators, and
friends.
- Physically Based Fluid Simulation: A neat java applet which implements Jos Stam's Stable Fluids.
- Chaikin's Algorithm: This is
probably one of the simplest subdivision schemes around. It is also
known as coner cutting and corresponds to a neat way of generating
quadratic B-splines.
- 4 Point Algorithm: This is a simple
interpolatory subdivision scheme.
- Irregular
4 Point Scheme: Igor Guskov wrote this little applet demonstrating
that the 4 point scheme remains smooth even in a fully irregular setting.
- Cascade:
Wim Sweldens wrote this neat applet illustrating subdivision for the
entire family of 4-tap filter wavelets.
- Lifting:
Michael Astle built an applet together with Dae Kang demonstrating
some of the ideas underlying the lifting scheme.
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