| assignData(const Vertex &rhs) | Vertex | [inline] |
| check | Vertex | |
| cone_angle | Vertex | |
| constrained | Vertex | |
| edge | Vertex | |
| getValence() | Vertex | [inline] |
| ID | Vertex | |
| isBoundary() | Vertex | [inline] |
| iterator() | Vertex | [inline] |
| iterator(Edge *eFrom) | Vertex | [inline] |
| max_cone_angle | Vertex | |
| min_cone_angle | Vertex | |
| operator=(const Vertex &rhs) | Vertex | [inline, private] |
| p | Vertex | |
| patchID | Vertex | |
| uv | Vertex | |
| Vertex(const Vector3 &_pos=Vector3(0, 0, 0)) | Vertex | [inline] |
1.4.5